Academics
School of Regional Innovation and Social Design Engineering
Information Design and Communication
Course Program
This course is designed to train students to become engineers versed in information and communication
technologies by focusing on principles and basics of both software and hardware.
Faculty Interview
![](/en/wp-content/themes/kitami-it/assets/img/T-Kawamura.jpg)
Takeshi KawamuraAssociate Professor
¡òProfile: Completed the former period of the doctoral program in precision engineering at the Graduate School of Engineering, Hokkaido University. Later, obtained a doctoral degree in engineering. Research interests include control engineering and vehicle guidance in snowstorms using near-field communication.
You have only one life to live.
There are things that you can
experience only at this very moment.
I recommend finding something you can devote yourself
to during campus life.
In this course, students learn about both hardware and software involved in computer science and information and communication, which are indispensable in modern society. Information engineers are in short supply in various sectors. To respond to such demand, this course offers a curriculum with broad subjects from the basics to advanced fields, such as artificial intelligence. These days, computers, robots and automobiles are connected to networks using information and communication technologies. It is essential for students entering these fields to systematically learn basic subjects from electromagnetics and electromagnetic wave engineering to applied subjects such as information networks, wireless communication engineering and advanced optical communication engineering. KIT offers an easygoing atmosphere for learning. Students are advised to find something they can be proud of after graduation while nurturing mind and body at KIT.
Curriculum
- Java Programming I
- Java Programming II
- Data Structures and Algorithms
- Software-design Engineering
- Database
- Discrete Mathematics
- Introduction to Computers
- Computer Architecture
- Automata
- Artificial Intelligence I
- Artificial Intelligence II
- Decision Theory
- System Control Theory
- Robotics
- Robot Infomatics
- Fundamental Signal Processing
- Digital Signal Processing
- Logic Circuits
- Probability and Mathematical Statistics
- Fundamentals of Electrical Circuit Theory
- Design of LSI and Electronic Circuits
- Circuit Theory
- Electronic Measurement
- Optical Information Processing I
- Optical Information Processing II
- Speech Information Processing
- Image Processing and Recognition
- Mathematics for Information and Telecommunications
- Basic Telecommunication Engineering
- Information Network
- Electromagnetics
- Electromagnetic Wave Engineering
- Radio Transmission Engineering
- Wireless Communication Engineering
- Advanced Optical Communication Technology
- Japanese Radio Laws
- Fourier Analysis
- Mathematics Seminar I
- Mathematics Seminar II
- Mathematics Seminar III
- Mathematical Cryptography
- Practical English
- Practical Engineering I
- Practical Engineering II
- Practical Engineering III
- Tourism Management Engineering I
- Information Design and CommunicationEngineering I
- Information Design and Communication Engineering II
- Experiments of Information Design andCommunication Engineering I
- Experiments of Information Design andCommunication Engineering II
- Topics in Information Design and Communication
- Bachelor¡¯s Thesis
*The description refers to the 2020 academic year curriculum and is thus subject to change.
Lecture
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Java Programming I-II, Software-design Engineering
Students engage in intensive learning, from the basics of programming using the Java object-orient programming language to practical programming technologies in GUI and video game development.
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Wireless Communication Engineering
This lecture series aims at fostering students capable of performing well in the information and communication sector in the future by having them undertake a range of studies, from the basics to applications of wireless communication technologies, which are indispensable in the era of the Internet of Things, represented by the use of smartphones and tablets.